<T19>

Elimination Matches follow the Elimination Bracket. A sixteen (16) Alliance bracket plays as shown in Figure T19-1: If an event is run with fewer than sixteen (16)


Figure T19-1: A 16-Alliance bracketAlliances, then they will use the bracket shown above, with Byes awarded when there is no applicable Alliance. For example, in a tournament with twelve (12) Alliances, Alliances 1, 2, 3, & 4 would automatically advance to the Quarterfinals. Thus, an eight (8) Alliance bracket would run as shown in Figure T19-2:


Figure T19-2: A 8-Alliance bracket
  • Any Elimination Match that ends in a tied score with at least one Scored Ring and/or one Robot that has Climbed to a Level will result in a tiebreaker Match.
  • Any Elimination Match that ends in a tied score with no Scored Rings and no Robots that have Climbed to a Level may be decided by the quantity of Mobile Goals that are fully on each side of the Autonomous Line. The Alliance with a higher quantity of Mobile Goals completely on their side of the Autonomous Line, and not in contact with the Autonomous Line, at the end of the Match should be awarded the value of one (1) Scored Top Ring for that Match. If the Alliances have an equal number of Mobile Goals on their side of the Autonomous Line, a tiebreaker Match should be played.
  • In a “Best of 1” Elimination Round, the higher-seeded Alliance will advance and be declared the winner under the following guidelines. After two (2) ties in a non-Finals Match. After three (3) ties in a Finals Match.
  • In a ”Best of 3” Elimination Round, the higher-seeded Alliance will advance and be declared the winner under the following guidelines. After three (3) ties in a round in which neither Alliance has yet won a Match (0-0). After two (2) ties in a round in which each Alliance has won a single Match (1-1).
  • After two (2) ties in a “Best of 3” Elimination Round in which one Alliance has won a single Match (1-0), the Alliance with one (1) win will be declared the winner.
  • Significant Q&As:
  • 2327 - For the tiebreaker criteria, Mobile Goals cannot be overhanging the Autonomous Line