<SC6>

At the end of a Match, an Alliance cannot receive points for more Passes than Goals*.
  • The point value per Pass is determined at the end of the Match, based on how many Switches have been Cleared. See the table at the beginning of this section for details.
  • All Passes should be recorded during the Match, regardless of how many Goals have been scored at the time the Pass occurs. See <SE6>.
  • *If no Switches have been Cleared at the end of the Match, the maximum number of points that can be received for Passes is four (4). The only way this can occur is if Balls are repeatedly Passed and then sent out of the Field without being Scored.
  • Significant Q&As
  • 2324 - A Robot can push a Ball through a Target, but should not contact the Switch directly