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Skills Stop Time and the Endgame


Hello, The definition of the Endgame states:

The final 10 seconds of the Match.

The game manual has this to say about the Skills Stop Time in Robot Skills matches:

The time remaining in a Robot Skills Match when a Team ends the Match early.

Given that the Endgame takes place only in the last 10 seconds of the match, teams are unable to expand to cover large numbers of tiles until the last 10 seconds of the match. This means that for teams competing in the skills challenge who have scored as many discs as possible before this point will have to wait on the field until the last 10 seconds of the match in order to deploy their endgame mechanisms and trigger the skills stop time. This has the effect of artificially restricting the skills stop time to 10 or fewer seconds in the vast majority of instances. Is this the intended effect of these rules?

Answered by committee

Please see RSC7, which was added in the October 4 Game Manual Update.

<RSC7> In Robot Skills Matches, the Endgame period may begin early if a Robot violates SG4 or SG5 prior to the last 10 seconds of the Match (i.e. if they expand beyond the standard allowable limits, either intentionally or unintentionally).