<RSC7>Here are a couple of questions regarding running teams during a skills match. As per the update on November 1, teams are supposed to be disqualified for coming into contact with anything outside of the field during endgame.
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How do we mark team as disqualified during a skills match? As of December, Tournament Manager does not include an option to disqualify a team during a skills match. The definition of disqualification says that “A Team that receives a Disqualification in a Driving Skills Match or Programming Skills Match receives a score of zero (0) for that Robot Skills Match” Do I simply modify their score to be zero on everything?
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Also, does the definition of breaking the field perimeter include the top of the field walls, or only the outside? (Would a team be in violation of S2 if a part of their robot is touching the top of the field wall, but not the outside perimeter?)
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How strict are we supposed to be regarding the expansion rule before endgame (e.g., 18” exactly or 18” +/- 1”)? Many teams may have intake rollers that break 18” during operation. There were also some teams with string that would sway outside of the 18” during driving. (One team also had a piece of metal partially detach and stick outside of 18”). Should we keep a sizing tool at the skills field to show teams what part of their robot would violate the 18” rule during operation?
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Being able to eyeball the size of a robot on the field is slightly subjective and might cause problems with newer volunteers. What is the best method for teaching them how to spot a violation?
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Finally, how do we resolve a dispute of a robot going oversize and entering endgame early? Depending on how strict we are supposed to be with the expansion limit, this will be a point of conflict. As per the manual, “The Head Referee has final authority regarding all Robot rules”. Is this only for the designated Head Referee for the event, or does this include everyone that has been certified as a Head Referee by REC?