Fabricated Parts may be made using the following processes:
a. Adding material, such as 3D printing.
b. Removing material, such as cutting, drilling, or machining.
c. Bending material, such as sheet metal breaking or thermoforming.
d. Casting or molding material, such as injection molding or sand casting.
e. Attaching materials to one another, such as welding or chemically bonding (e.g., epoxy).
Fabricated Parts must be made from raw materials. For the purpose of this rule, a “raw material” is any material that would not be considered a “pre-fabricated” part (i.e., has not undergone any of the fabrication techniques listed in VUR3).
a. Standard raw material finishing processes, such as extrusion, heat treating, or anodizing, are not considered pre-fabrication.
b. Fabricated Parts may not be made from raw materials which pose a safety or damage risk to the event, other Teams, Field Elements, or Discs. Examples of prohibited materials include, but are not limited to:
i. Any material intended to produce flames or pyrotechnic effects.
ii. Any material that is liquid at the time of the Match (e.g., hydraulic fluids, oils, liquid mercury, tire sealant, etc.).
- Fabrication processes that include the use of liquids, such as milling coolant or resin which has been cast into a solid part, are not considered a Violation of this rule.
Is carbon fiber stock a legal raw material under VUR4? Here are a couple examples of commonly available carbon fiber stock:
Given that the team performs one or more of the manufacturing processes in VUR3 in order to turn the raw carbon fiber into a Fabricated Part, would it be legal for use?